Questões de Inglês - Reading/Writing - Memoir
30 Questões
Questão 15 385242
UFAM PSC 2014/3TEXTO
[1] Tokyo is celebrating as the Japanese capital won
[2] the bid to host the 2020 Olympic and Paralympic
[3] Games Residents have gathered outside the
[4] Metropolitan Government building to share their
[5] delight.
[6] The International Olympic Committee voted for the
[7] city which saw off bids from Istanbul and Madrid to
[8] succeed London and Rio in hosting the sporting
[9] world's most prized events.
[10] "I very much appreciate the strong support the IOC
[11] has given to Japan. I sincerely promise that Japan
[12] will keep its word and make sure the 2020 Olympic
[13] Games will be a success."
[14] Tokyo won by a landslide despite concerns about
[15] contaminated water leaking from the crippled
[16] Fukushima nuclear plant where radiation levels
[17] have reached a new high.
http://www.newsinlevels.com/products/olympic-games-2020-level-3/
Qual o melhor tradução para o verbo “gathered” na linha 3.
Questão 10 103166
UnB 1° Dia 2011/1FIFA Fair Play
[1] The generic concept of fair play is a fundamental
part of the game of football. It represents the positive
benefits of playing by the rules, using common sense and
[4] respecting fellow players, referees, opponents and fans.
The Fair Play Campaign was conceived largely as
an indirect result of the 1986 FIFA World Cup™ in Mexico,
[7] when the handball goal by Diego Maradona stimulated the
admirable reaction of the England coach, Sir Bobby Robson.
Since then, the campaign has had the unconditional support
[10] of former FIFA President João Havelange and his successor,
current President Joseph S. Blatter.
To give fair play more visibility, FIFA created a
[13] programme that turned the generic notion into a simple
design and an easy to understand code of conduct that could
be recognized and respected by players and fans alike.
[16] Fair Play has a fundamental role in sport and there
is a need to apply it to all sporting activities, especially
children’s. Children need strong values to grow up with, and
[19] football, being a team sport, makes them realize how
essential discipline, respect, team spirit and fair play are for
the game and for life.
Internet: (adapted).
According to the text above, judge the item below.
There is a direct relation between the Fair Play Code and the social code: Playing without causing harm to others.
Questão 4 13478597
ENEM 1º Dia (Azul) 2024I remember being caught speaking Spanish at recess [...] I remember being sent to the corner of the classroom for "talking back" to the Anglo teacher when all I was trying to do was tell her how to pronounce my name. "If you want to be American, speak 'American'. If you don't like it, go back to Mexico where you belong".
"I want you to speak English [...]", my mother would say, mortified that I spoke English like a Mexican. At Pan American University, I and all Chicano students were required to take two speech classes. Their purpose: to get rid of our accents.
ANZALDÚA, G. Borderlands/La Frontera: The New Mestiza. San Francisco: Aunt Lute Books, 1987.
O problema abordado nesse texto sobre imigrantes residentes nos Estados Unidos diz respeito aos prejuízos gerados pelo(a
Questão 25 10583199
UNESP 2024/1Leia o texto e examine o gráfico para responder à questão.
The first Game Developers Conference, in 1988, attracted 25 participants and took place in a programmer’s sitting room in California. This 2023 summit, which began on March 20 in a giant exhibition centre in San Francisco, demonstrates how the industry has grown. Some 3.2 billion people now play, thanks largely to the spread of the smartphone. Women are now almost as likely as men to call themselves gamers. Gaming is catching on among all age groups. In Britain, for instance, half of those aged 55-64 play video games, though for less time than the young. Worldwide there are now more console owners aged 35-44 than 16-24.
The bigger the audience, the bigger the market. Consumers will spend 185 billion dollars on games in 2023, more than half on mobile games. That is about five times the value of the cinema box office, and two-thirds more than the video-streaming business. As gaming continues to grow, it is beginning to rival television as the world’s favourite entertainment medium.
(https://view.e.economist.com, 20.03.2023. Adaptado.)
A frase do texto cujo significado pode ser verificado no gráfico é:
Questão 23 10583176
UNESP 2024/1Leia o texto e examine o gráfico para responder à questão.
The first Game Developers Conference, in 1988, attracted 25 participants and took place in a programmer’s sitting room in California. This 2023 summit, which began on March 20 in a giant exhibition centre in San Francisco, demonstrates how the industry has grown. Some 3.2 billion people now play, thanks largely to the spread of the smartphone. Women are now almost as likely as men to call themselves gamers. Gaming is catching on among all age groups. In Britain, for instance, half of those aged 55-64 play video games, though for less time than the young. Worldwide there are now more console owners aged 35-44 than 16-24.
The bigger the audience, the bigger the market. Consumers will spend 185 billion dollars on games in 2023, more than half on mobile games. That is about five times the value of the cinema box office, and two-thirds more than the video-streaming business. As gaming continues to grow, it is beginning to rival television as the world’s favourite entertainment medium.
(https://view.e.economist.com, 20.03.2023. Adaptado.)
No trecho do primeiro parágrafo “though for less time than the young”, o termo sublinhado introduz, em relação à frase anterior,
Questão 21 10583048
UNESP 2024/1Leia o texto e examine o gráfico para responder à questão.
The first Game Developers Conference, in 1988, attracted 25 participants and took place in a programmer’s sitting room in California. This 2023 summit, which began on March 20 in a giant exhibition centre in San Francisco, demonstrates how the industry has grown. Some 3.2 billion people now play, thanks largely to the spread of the smartphone. Women are now almost as likely as men to call themselves gamers. Gaming is catching on among all age groups. In Britain, for instance, half of those aged 55-64 play video games, though for less time than the young. Worldwide there are now more console owners aged 35-44 than 16-24.
The bigger the audience, the bigger the market. Consumers will spend 185 billion dollars on games in 2023, more than half on mobile games. That is about five times the value of the cinema box office, and two-thirds more than the video-streaming business. As gaming continues to grow, it is beginning to rival television as the world’s favourite entertainment medium.
(https://view.e.economist.com, 20.03.2023. Adaptado.)
The text and the graph are mainly about the
Pastas
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